mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
79ea841eeb
* Determine ammo damage type through config property * Tabs * Add warning when property is missing Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * Fixed up inheritance Some classes were not editable; changes moved to relevant subclasses instead * Newlines for readability * More sensible default value * Fix mistakes I added * Update addons/medical_damage/CfgAmmo.hpp * Pre-cache special values for damage types * Support # values For backwards compatibility Co-Authored-By: PabstMirror <pabstmirror@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> |
||
---|---|---|
.. | ||
fnc_determineIfFatal.sqf | ||
fnc_getTypeOfDamage.sqf | ||
fnc_handleIncapacitation.sqf | ||
fnc_parseConfigForInjuries.sqf | ||
fnc_woundsHandler.sqf | ||
fnc_woundsHandlerSQF.sqf | ||
script_component.hpp |