mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e56cc0d74e
* Improve adjustment calcs / wound blood loss / medications fix func descriptions Calc wound blood loss on events reorder includes so scritpmacroMed has global effect trivial optimization for getCardiacOutput Fix var Fix wounds not reopening (nil _category) Fix surgical kit inherting canBandage conditional debug hitpoints Update ACE_Medical_Treatment_Actions.hpp Use woundBleeding for IS_BLEEDING macro rework medication vars comments Reset var in init / fullHeal Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * Change wound data array Drop unique id and merge classId and category * Splinting and treatment and gui * Add arm fractures and aim effects * localizations and event * fix * cleanup * Apply suggestions from code review Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * formating, rename bone images * Apply suggestions from code review Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * disable calls to extension * Update fnc_onMedicationUsage.sqf * Medical - Skip unneeded setVars on initUnit (#6949) * Medical - Transfer state machine state on locality (#6950) * Medical - Transfer state machine state on locality * Fix feedback isUnconscious var * Exclude AI * Make UAV excludes consistant, formating * Update fnc_treatmentFullHealLocal.sqf * reset fractures on respawn
76 lines
1.5 KiB
C++
76 lines
1.5 KiB
C++
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// actions
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PREP(actionCheckBloodPressure);
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PREP(actionCheckBloodPressureLocal);
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PREP(actionCheckPulse);
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PREP(actionCheckPulseLocal);
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PREP(actionCheckResponse);
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PREP(actionDiagnose);
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PREP(actionLoadUnit);
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PREP(actionPlaceInBodyBag);
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PREP(actionUnloadUnit);
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PREP(addLoadPatientActions);
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// treaments
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PREP(canTreat);
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PREP(canTreatCached);
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PREP(treatment);
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PREP(treatment_failure);
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PREP(treatment_success);
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PREP(treatmentBandage);
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PREP(treatmentBandageLocal);
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PREP(treatmentCPR);
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PREP(treatmentCPR_failure);
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PREP(treatmentCPR_progress);
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PREP(treatmentCPR_start);
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PREP(treatmentCPRLocal);
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PREP(treatmentFullHeal);
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PREP(treatmentFullHealLocal);
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PREP(treatmentIV);
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PREP(treatmentIVLocal);
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PREP(treatmentMedication);
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PREP(treatmentMedicationLocal);
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PREP(treatmentSurgicalKit_onProgress);
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PREP(treatmentTourniquet);
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PREP(treatmentTourniquetLocal);
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PREP(treatmentTourniquetRemove);
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PREP(splint);
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PREP(splintCondition);
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PREP(splintLocal);
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// misc
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PREP(addToLog);
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PREP(addToTriageCard);
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PREP(bodyCleanupLoop);
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PREP(calculateBlood);
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PREP(canAccessMedicalEquipment);
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PREP(canBandage);
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PREP(canStitch);
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PREP(findMostEffectiveWound);
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PREP(getBandageTime);
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PREP(getTriageStatus);
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PREP(handleBandageOpening);
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PREP(hasTourniquetAppliedTo);
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PREP(healTime);
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PREP(isInMedicalFacility);
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PREP(isInMedicalVehicle);
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PREP(isMedic);
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PREP(isMedicalVehicle);
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PREP(onMedicationUsage);
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PREP(serverRemoveBody);
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PREP(setTriageStatus);
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// items
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PREP(checkItems);
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PREP(hasItem);
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PREP(hasItems);
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PREP(useItem);
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PREP(useItems);
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// litter
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PREP(litterCleanupLoop);
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PREP(litterCreate);
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PREP(litterHandleCreate);
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