mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e56cc0d74e
* Improve adjustment calcs / wound blood loss / medications fix func descriptions Calc wound blood loss on events reorder includes so scritpmacroMed has global effect trivial optimization for getCardiacOutput Fix var Fix wounds not reopening (nil _category) Fix surgical kit inherting canBandage conditional debug hitpoints Update ACE_Medical_Treatment_Actions.hpp Use woundBleeding for IS_BLEEDING macro rework medication vars comments Reset var in init / fullHeal Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * Change wound data array Drop unique id and merge classId and category * Splinting and treatment and gui * Add arm fractures and aim effects * localizations and event * fix * cleanup * Apply suggestions from code review Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * formating, rename bone images * Apply suggestions from code review Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * disable calls to extension * Update fnc_onMedicationUsage.sqf * Medical - Skip unneeded setVars on initUnit (#6949) * Medical - Transfer state machine state on locality (#6950) * Medical - Transfer state machine state on locality * Fix feedback isUnconscious var * Exclude AI * Make UAV excludes consistant, formating * Update fnc_treatmentFullHealLocal.sqf * reset fractures on respawn
50 lines
1.8 KiB
Plaintext
50 lines
1.8 KiB
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: BaerMitUmlaut
|
|
* Handles treatment via surgical kit per frame
|
|
*
|
|
* Arguments:
|
|
* 0: Arguments <ARRAY>
|
|
* 0: Caller <OBJECT>
|
|
* 1: Target <OBJECT>
|
|
* 1: Elapsed Time <NUMBER>
|
|
* 2: Total Time <NUMBER>
|
|
*
|
|
* Return Value:
|
|
* Succesful treatment started <BOOL>
|
|
*
|
|
* Example:
|
|
* [[bob, kevin], 5, 5] call ace_medical_treatment_fnc_treatmentAdvanced_surgicalKit_onProgress
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["_args", "_elapsedTime", "_totalTime"];
|
|
_args params ["_caller", "_target"];
|
|
|
|
private _bandagedWounds = _target getVariable [QEGVAR(medical,bandagedWounds), []];
|
|
private _stitchedWounds = _target getVariable [QEGVAR(medical,stitchedWounds), []];
|
|
|
|
//In case two people stitch up one patient and the last wound has already been closed we can stop already
|
|
if (_bandagedWounds isEqualTo []) exitWith { false };
|
|
|
|
//Has enough time elapsed that we can close another wound?
|
|
if (_totalTime - _elapsedTime <= (count _bandagedWounds - 1) * 5) then {
|
|
private _treatedWound = _bandagedWounds deleteAt 0;
|
|
_stitchedWounds pushBack _treatedWound;
|
|
_target setVariable [QEGVAR(medical,bandagedWounds), _bandagedWounds, true];
|
|
_target setVariable [QEGVAR(medical,stitchedWounds), _stitchedWounds, true];
|
|
TRACE_3("stitched",_treatedWound,count _bandagedWounds,count _stitchedWounds);
|
|
|
|
// Check if we fixed limping from this treatment
|
|
if ((EGVAR(medical,limping) == 2) && {_target getVariable [QEGVAR(medical,isLimping), false]}) then {
|
|
_treatedWound params ["", "_partN"];
|
|
if (_partN > 3) then { // only for LEG wounds
|
|
TRACE_3("updating damage effects",_target,_partN,local _target);
|
|
[QEGVAR(medical_engine,updateDamageEffects), [_target], _target] call CBA_fnc_targetEvent;
|
|
};
|
|
};
|
|
};
|
|
|
|
true
|