ACE3/TO_MERGE/ace/arty_aimingpoints/XEH_post_init.sqf

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// #define DEBUG_MODE_FULL
#include "script_component.hpp"
ADDON = false;
["player", [ace_sys_interaction_key], 1, [QPATHTO_F(fnc_menuDef_stake), "main"]] call CBA_ui_fnc_add;
["player", [ace_sys_interaction_key_self], 9, [QPATHTO_F(fnc_menuDef_stake_self), "main"]] call CBA_ui_fnc_add;
[QGVAR(aimingCircleLightEvent), { _this call FUNC(aimingCircleHandleLight); }] call CBA_fnc_addEventHandler;
ADDON = true;