ACE3/addons/fcs/config.cpp
2015-01-14 21:07:41 +01:00

374 lines
10 KiB
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = 0.60;
requiredAddons[] = {ace_common, ace_interaction};
version = QUOTE(VERSION);
versionStr = QUOTE(VERSION);
versionAr[] = {VERSION_AR};
author[] = {"KoffeinFlummi","BadGuy (simon84)"};
authorUrl = "https://github.com/KoffeinFlummi/";
};
};
#include "CfgEventHandlers.hpp"
class ACE_Default_Keys {
class laseTarget {
displayName = $STR_ACE_FCS_LaseTarget;
condition = QUOTE(call FUNC(canUseRangefinder) || FUNC(canUseFCS));
statement = QUOTE([_vehicle] call FUNC(keyDown));
conditionUp = QUOTE(GVAR(enabled) && FUNC(canUseFCS));
statementUp = QUOTE([_vehicle] call FUNC(keyUp));
key = 15;
shift = 0;
control = 0;
alt = 0;
};
class adjustRangeUp {
displayName = $STR_ACE_FCS_AdjustRangeUp;
condition = QUOTE(call FUNC(canUseRangefinder) || FUNC(canUseFCS));
statement = QUOTE([_vehicle, 50] call FUNC(adjustRange));
key = 201;
shift = 0;
control = 0;
alt = 0;
allowHolding = 1;
};
class adjustRangeDown: adjustRangeUp {
displayName = $STR_ACE_FCS_AdjustRangeDown;
statement = QUOTE([_vehicle, -50] call FUNC(adjustRange));
key = 209;
};
};
class CfgVehicles {
class All {
class Turrets;
};
class AllVehicles: All {
GVAR(Enabled) = 0;
GVAR(MinDistance) = 200;
GVAR(MaxDistance) = 9990;
GVAR(DistanceInterval) = 5;
class NewTurret {
class Turrets;
};
class CargoTurret;
};
class Land: AllVehicles {};
class LandVehicle: Land {
class CommanderOptics;
};
// WHEELED
class Car: LandVehicle {
class ACE_SelfActions {
class ResetFCS {
displayName = $STR_ACE_FCS_ResetFCS;
enableInside = 1;
condition = QUOTE(call FUNC(canResetFCS));
statement = QUOTE([vehicle _player] call FUNC(reset););
showDisabled = 0;
priority = 1;
icon = "";
};
};
};
class Car_F: Car {
class Turrets {
class MainTurret;
};
};
class Wheeled_APC_F: Car_F {
class Turrets {
class MainTurret: NewTurret {
class Turrets {
class CommanderOptics;
};
};
};
};
class APC_Wheeled_01_base_F: Wheeled_APC_F {};
class B_APC_Wheeled_01_base_F: APC_Wheeled_01_base_F {};
class B_APC_Wheeled_01_cannon_F: B_APC_Wheeled_01_base_F {
GVAR(Enabled) = 1;
class Turrets: Turrets {
class MainTurret: MainTurret {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
};
};
};
class APC_Wheeled_03_base_F: Wheeled_APC_F {
GVAR(Enabled) = 1;
class Turrets: Turrets {
class MainTurret: MainTurret {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
};
};
};
// TRACKED
class Tank: LandVehicle {
GVAR(Enabled) = 1; // all tracked vehicles get one by default
class ACE_SelfActions {
class ResetFCS {
displayName = $STR_ACE_FCS_ResetFCS;
enableInside = 1;
condition = QUOTE(call FUNC(canResetFCS));
statement = QUOTE([vehicle _player] call FUNC(reset););
showDisabled = 0;
priority = 1;
icon = "";
};
};
class Turrets {
class MainTurret: NewTurret {
class Turrets {
class CommanderOptics;
};
};
};
};
class Tank_F: Tank {
class Turrets {
class MainTurret: NewTurret {
class Turrets {
class CommanderOptics;
};
};
};
};
class MBT_01_base_F: Tank_F {
class Turrets: Turrets {
class MainTurret: MainTurret {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
};
};
};
class B_MBT_01_base_F: MBT_01_base_F {};
class B_MBT_01_cannon_F: B_MBT_01_base_F {};
class B_MBT_01_TUSK_F: B_MBT_01_cannon_F {
class Turrets: Turrets {
class MainTurret: MainTurret {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
};
};
};
class MBT_01_arty_base_F: MBT_01_base_F {
GVAR(Enabled) = 0;
};
class MBT_01_mlrs_base_F: MBT_01_base_F {
GVAR(Enabled) = 0;
};
class MBT_02_base_F: Tank_F {
class Turrets: Turrets {
class MainTurret: MainTurret {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
};
};
};
class MBT_02_arty_base_F: MBT_02_base_F {
GVAR(Enabled) = 0;
};
class MBT_03_base_F: Tank_F {
class Turrets: Turrets {
class MainTurret: MainTurret {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
};
};
};
class APC_Tracked_01_base_F: Tank_F {};
class B_APC_Tracked_01_base_F: APC_Tracked_01_base_F {};
class B_APC_Tracked_01_rcws_F: B_APC_Tracked_01_base_F {
GVAR(Enabled) = 0;
};
class B_APC_Tracked_01_CRV_F: B_APC_Tracked_01_base_F {
GVAR(Enabled) = 0;
};
class B_APC_Tracked_01_AA_F: B_APC_Tracked_01_base_F {
class Turrets: Turrets {
class MainTurret: MainTurret {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
magazines[] += {"ACE_120Rnd_35mm_ABM_shells_Tracer_Red"};
};
};
};
class APC_Tracked_02_base_F: Tank_F {};
class O_APC_Tracked_02_base_F: APC_Tracked_02_base_F {};
class O_APC_Tracked_02_AA_F: O_APC_Tracked_02_base_F {
class Turrets: Turrets {
class MainTurret: MainTurret {
magazines[] += {"ACE_120Rnd_35mm_ABM_shells_Tracer_Green"};
};
};
};
class APC_Tracked_03_base_F: Tank_F {
class Turrets: Turrets {
class MainTurret: MainTurret {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
};
};
};
// HELICOPTERS
class Air: AllVehicles {};
class Helicopter: Air {
class ACE_SelfActions {
class ResetFCS {
displayName = $STR_ACE_FCS_ResetFCS;
enableInside = 1;
condition = QUOTE(call FUNC(canResetFCS));
statement = QUOTE([vehicle _player] call FUNC(reset););
showDisabled = 0;
priority = 1;
icon = "";
};
};
class Turrets {
class MainTurret;
};
};
class Helicopter_Base_F: Helicopter {
class Turrets: Turrets {
class CopilotTurret;
};
};
class Heli_Attack_01_base_F: Helicopter_Base_F {
GVAR(Enabled) = 1;
class Turrets: Turrets {
class MainTurret: MainTurret {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
};
};
};
class Heli_Attack_02_base_F: Helicopter_Base_F {
GVAR(Enabled) = 1;
class Turrets: Turrets {
class MainTurret: MainTurret {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
};
};
};
};
class CfgWeapons {
// disable locking, so it doesn't interfere with our system
class CannonCore;
class cannon_120mm: CannonCore {
canLock = 0;
ballisticsComputer = 0;
};
class autocannon_Base_F: CannonCore {
canLock = 0;
ballisticsComputer = 0;
};
class autocannon_35mm: CannonCore {
canLock = 0;
ballisticsComputer = 0;
magazines[] += {"ACE_120Rnd_35mm_ABM_shells","ACE_120Rnd_35mm_ABM_shells_Tracer_Red","ACE_120Rnd_35mm_ABM_shells_Tracer_Green","ACE_120Rnd_35mm_ABM_shells_Tracer_Yellow"};
};
// fix mrco having an invisible rangefinder
class ItemCore;
class optic_MRCO: ItemCore {
weaponInfoType = "RscWeaponZeroing";
};
};
class CfgMagazines {
class 680Rnd_35mm_AA_shells;
class 680Rnd_35mm_AA_shells_Tracer_Red;
class 680Rnd_35mm_AA_shells_Tracer_Green;
class 680Rnd_35mm_AA_shells_Tracer_Yellow;
class ACE_120Rnd_35mm_ABM_shells: 680Rnd_35mm_AA_shells {
ammo = "ACE_B_35mm_ABM";
count = 120;
displayName = "35mm ABM Shells";
displayNameShort = "35mm ABM";
};
class ACE_120Rnd_35mm_ABM_shells_Tracer_Red: 680Rnd_35mm_AA_shells_Tracer_Red {
ammo = "ACE_B_35mm_ABM_Tracer_Red";
count = 120;
displayName = "35mm ABM Shells";
displayNameShort = "35mm ABM-T";
};
class ACE_120Rnd_35mm_ABM_shells_Tracer_Green: 680Rnd_35mm_AA_shells_Tracer_Green {
ammo = "ACE_B_35mm_ABM_Tracer_Green";
count = 120;
displayName = "35mm ABM Shells";
displayNameShort = "35mm ABM-T";
};
class ACE_120Rnd_35mm_ABM_shells_Tracer_Yellow: 680Rnd_35mm_AA_shells_Tracer_Yellow {
ammo = "ACE_B_35mm_ABM_Tracer_Yellow";
count = 120;
displayName = "35mm ABM Shells";
displayNameShort = "35mm ABM-T";
};
};
class CfgAmmo {
class B_35mm_AA;
class B_35mm_AA_Tracer_Red;
class B_35mm_AA_Tracer_Green;
class B_35mm_AA_Tracer_Yellow;
class ACE_B_35mm_ABM: B_35mm_AA {
GVAR(Airburst) = 1;
deflecting = 0;
};
class ACE_B_35mm_ABM_Tracer_Red: B_35mm_AA_Tracer_Red {
GVAR(Airburst) = 1;
deflecting = 0;
};
class ACE_B_35mm_ABM_Tracer_Green: B_35mm_AA_Tracer_Green {
GVAR(Airburst) = 1;
deflecting = 0;
};
class ACE_B_35mm_ABM_Tracer_Yellow: B_35mm_AA_Tracer_Yellow {
GVAR(Airburst) = 1;
deflecting = 0;
};
class ACE_B_35mm_ABM_Helper: B_35mm_AA {
indirectHitRange = 6;
simulation = "shotRocket";
timeToLive = 0;
};
};
#include <CfgOptics.hpp>