mirror of
https://github.com/acemod/ACE3.git
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374 lines
10 KiB
C++
374 lines
10 KiB
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.60;
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requiredAddons[] = {ace_common, ace_interaction};
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version = QUOTE(VERSION);
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versionStr = QUOTE(VERSION);
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versionAr[] = {VERSION_AR};
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author[] = {"KoffeinFlummi","BadGuy (simon84)"};
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authorUrl = "https://github.com/KoffeinFlummi/";
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};
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};
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#include "CfgEventHandlers.hpp"
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class ACE_Default_Keys {
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class laseTarget {
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displayName = $STR_ACE_FCS_LaseTarget;
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condition = QUOTE(call FUNC(canUseRangefinder) || FUNC(canUseFCS));
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statement = QUOTE([_vehicle] call FUNC(keyDown));
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conditionUp = QUOTE(GVAR(enabled) && FUNC(canUseFCS));
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statementUp = QUOTE([_vehicle] call FUNC(keyUp));
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key = 15;
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shift = 0;
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control = 0;
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alt = 0;
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};
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class adjustRangeUp {
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displayName = $STR_ACE_FCS_AdjustRangeUp;
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condition = QUOTE(call FUNC(canUseRangefinder) || FUNC(canUseFCS));
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statement = QUOTE([_vehicle, 50] call FUNC(adjustRange));
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key = 201;
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shift = 0;
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control = 0;
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alt = 0;
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allowHolding = 1;
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};
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class adjustRangeDown: adjustRangeUp {
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displayName = $STR_ACE_FCS_AdjustRangeDown;
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statement = QUOTE([_vehicle, -50] call FUNC(adjustRange));
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key = 209;
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};
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};
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class CfgVehicles {
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class All {
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class Turrets;
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};
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class AllVehicles: All {
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GVAR(Enabled) = 0;
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GVAR(MinDistance) = 200;
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GVAR(MaxDistance) = 9990;
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GVAR(DistanceInterval) = 5;
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class NewTurret {
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class Turrets;
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};
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class CargoTurret;
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};
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class Land: AllVehicles {};
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class LandVehicle: Land {
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class CommanderOptics;
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};
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// WHEELED
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class Car: LandVehicle {
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class ACE_SelfActions {
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class ResetFCS {
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displayName = $STR_ACE_FCS_ResetFCS;
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enableInside = 1;
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condition = QUOTE(call FUNC(canResetFCS));
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statement = QUOTE([vehicle _player] call FUNC(reset););
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showDisabled = 0;
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priority = 1;
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icon = "";
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};
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};
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};
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class Car_F: Car {
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class Turrets {
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class MainTurret;
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};
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};
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class Wheeled_APC_F: Car_F {
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class Turrets {
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class MainTurret: NewTurret {
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class Turrets {
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class CommanderOptics;
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};
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};
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};
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};
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class APC_Wheeled_01_base_F: Wheeled_APC_F {};
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class B_APC_Wheeled_01_base_F: APC_Wheeled_01_base_F {};
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class B_APC_Wheeled_01_cannon_F: B_APC_Wheeled_01_base_F {
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GVAR(Enabled) = 1;
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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class APC_Wheeled_03_base_F: Wheeled_APC_F {
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GVAR(Enabled) = 1;
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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// TRACKED
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class Tank: LandVehicle {
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GVAR(Enabled) = 1; // all tracked vehicles get one by default
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class ACE_SelfActions {
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class ResetFCS {
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displayName = $STR_ACE_FCS_ResetFCS;
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enableInside = 1;
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condition = QUOTE(call FUNC(canResetFCS));
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statement = QUOTE([vehicle _player] call FUNC(reset););
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showDisabled = 0;
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priority = 1;
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icon = "";
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};
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};
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class Turrets {
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class MainTurret: NewTurret {
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class Turrets {
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class CommanderOptics;
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};
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};
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};
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};
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class Tank_F: Tank {
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class Turrets {
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class MainTurret: NewTurret {
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class Turrets {
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class CommanderOptics;
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};
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};
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};
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};
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class MBT_01_base_F: Tank_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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class B_MBT_01_base_F: MBT_01_base_F {};
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class B_MBT_01_cannon_F: B_MBT_01_base_F {};
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class B_MBT_01_TUSK_F: B_MBT_01_cannon_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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class MBT_01_arty_base_F: MBT_01_base_F {
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GVAR(Enabled) = 0;
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};
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class MBT_01_mlrs_base_F: MBT_01_base_F {
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GVAR(Enabled) = 0;
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};
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class MBT_02_base_F: Tank_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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class MBT_02_arty_base_F: MBT_02_base_F {
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GVAR(Enabled) = 0;
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};
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class MBT_03_base_F: Tank_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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class APC_Tracked_01_base_F: Tank_F {};
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class B_APC_Tracked_01_base_F: APC_Tracked_01_base_F {};
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class B_APC_Tracked_01_rcws_F: B_APC_Tracked_01_base_F {
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GVAR(Enabled) = 0;
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};
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class B_APC_Tracked_01_CRV_F: B_APC_Tracked_01_base_F {
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GVAR(Enabled) = 0;
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};
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class B_APC_Tracked_01_AA_F: B_APC_Tracked_01_base_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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magazines[] += {"ACE_120Rnd_35mm_ABM_shells_Tracer_Red"};
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};
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};
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};
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class APC_Tracked_02_base_F: Tank_F {};
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class O_APC_Tracked_02_base_F: APC_Tracked_02_base_F {};
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class O_APC_Tracked_02_AA_F: O_APC_Tracked_02_base_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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magazines[] += {"ACE_120Rnd_35mm_ABM_shells_Tracer_Green"};
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};
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};
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};
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class APC_Tracked_03_base_F: Tank_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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// HELICOPTERS
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class Air: AllVehicles {};
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class Helicopter: Air {
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class ACE_SelfActions {
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class ResetFCS {
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displayName = $STR_ACE_FCS_ResetFCS;
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enableInside = 1;
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condition = QUOTE(call FUNC(canResetFCS));
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statement = QUOTE([vehicle _player] call FUNC(reset););
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showDisabled = 0;
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priority = 1;
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icon = "";
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};
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};
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class Turrets {
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class MainTurret;
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};
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};
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class Helicopter_Base_F: Helicopter {
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class Turrets: Turrets {
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class CopilotTurret;
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};
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};
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class Heli_Attack_01_base_F: Helicopter_Base_F {
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GVAR(Enabled) = 1;
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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class Heli_Attack_02_base_F: Helicopter_Base_F {
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GVAR(Enabled) = 1;
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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discreteDistance[] = {};
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discreteDistanceInitIndex = 0;
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};
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};
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};
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};
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class CfgWeapons {
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// disable locking, so it doesn't interfere with our system
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class CannonCore;
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class cannon_120mm: CannonCore {
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canLock = 0;
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ballisticsComputer = 0;
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};
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class autocannon_Base_F: CannonCore {
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canLock = 0;
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ballisticsComputer = 0;
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};
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class autocannon_35mm: CannonCore {
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canLock = 0;
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ballisticsComputer = 0;
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magazines[] += {"ACE_120Rnd_35mm_ABM_shells","ACE_120Rnd_35mm_ABM_shells_Tracer_Red","ACE_120Rnd_35mm_ABM_shells_Tracer_Green","ACE_120Rnd_35mm_ABM_shells_Tracer_Yellow"};
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};
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// fix mrco having an invisible rangefinder
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class ItemCore;
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class optic_MRCO: ItemCore {
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weaponInfoType = "RscWeaponZeroing";
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};
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};
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class CfgMagazines {
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class 680Rnd_35mm_AA_shells;
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class 680Rnd_35mm_AA_shells_Tracer_Red;
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class 680Rnd_35mm_AA_shells_Tracer_Green;
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class 680Rnd_35mm_AA_shells_Tracer_Yellow;
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class ACE_120Rnd_35mm_ABM_shells: 680Rnd_35mm_AA_shells {
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ammo = "ACE_B_35mm_ABM";
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count = 120;
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displayName = "35mm ABM Shells";
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displayNameShort = "35mm ABM";
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};
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class ACE_120Rnd_35mm_ABM_shells_Tracer_Red: 680Rnd_35mm_AA_shells_Tracer_Red {
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ammo = "ACE_B_35mm_ABM_Tracer_Red";
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count = 120;
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displayName = "35mm ABM Shells";
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displayNameShort = "35mm ABM-T";
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};
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class ACE_120Rnd_35mm_ABM_shells_Tracer_Green: 680Rnd_35mm_AA_shells_Tracer_Green {
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ammo = "ACE_B_35mm_ABM_Tracer_Green";
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count = 120;
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displayName = "35mm ABM Shells";
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displayNameShort = "35mm ABM-T";
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};
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class ACE_120Rnd_35mm_ABM_shells_Tracer_Yellow: 680Rnd_35mm_AA_shells_Tracer_Yellow {
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ammo = "ACE_B_35mm_ABM_Tracer_Yellow";
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count = 120;
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displayName = "35mm ABM Shells";
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displayNameShort = "35mm ABM-T";
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};
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};
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class CfgAmmo {
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class B_35mm_AA;
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class B_35mm_AA_Tracer_Red;
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class B_35mm_AA_Tracer_Green;
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class B_35mm_AA_Tracer_Yellow;
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class ACE_B_35mm_ABM: B_35mm_AA {
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GVAR(Airburst) = 1;
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deflecting = 0;
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};
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class ACE_B_35mm_ABM_Tracer_Red: B_35mm_AA_Tracer_Red {
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GVAR(Airburst) = 1;
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deflecting = 0;
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};
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class ACE_B_35mm_ABM_Tracer_Green: B_35mm_AA_Tracer_Green {
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GVAR(Airburst) = 1;
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deflecting = 0;
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};
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class ACE_B_35mm_ABM_Tracer_Yellow: B_35mm_AA_Tracer_Yellow {
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GVAR(Airburst) = 1;
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deflecting = 0;
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};
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class ACE_B_35mm_ABM_Helper: B_35mm_AA {
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indirectHitRange = 6;
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simulation = "shotRocket";
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timeToLive = 0;
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};
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};
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#include <CfgOptics.hpp>
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