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b6a2315525
From what I can see goggles are all handled locally and do not need to be globally enabled/disabled. If a group wants to force the setting, CBA provides optional force functionality.
19 lines
547 B
C++
19 lines
547 B
C++
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class ACE_Settings {
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class GVAR(effects) {
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category = CSTRING(DisplayName);
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displayName = CSTRING(effects_displayName);
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typeName = "SCALAR";
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value = 2;
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isClientSettable = 1;
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values[] = {ECSTRING(common,Disabled), CSTRING(effects_tintOnly), CSTRING(enabled_tintAndEffects)};
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};
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class GVAR(showInThirdPerson) {
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category = CSTRING(DisplayName);
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value = 0;
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typeName = "BOOL";
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isClientSettable = 1;
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displayName = CSTRING(ShowInThirdPerson);
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};
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};
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