ACE3/addons/logistics_wirecutter/CfgVehicles.hpp
mharis001 def05b9cf1 Wire cutter - Various improvements and cleanup (#6389)
* Optimize and cleanup interactEH function

* Add missing fences and improve formatting

* Improve cutDownFence function

* Remove unused sound files and cleanup

* Multi-line condition and fix examples

* Increase PFH delay and use distanceSqr
2018-07-13 11:30:13 -05:00

84 lines
2.0 KiB
C++

class CfgVehicles {
class Box_NATO_Support_F;
class ACE_Box_Misc: Box_NATO_Support_F {
class TransportItems {
MACRO_ADDITEM(ACE_wirecutter,4);
};
};
class Wall_F;
class NonStrategic;
class Land_Net_Fence_4m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_Net_Fence_8m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_New_WiredFence_5m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_New_WiredFence_10m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_SportGround_fence_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_Wired_Fence_4m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_Wired_Fence_8m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_SportGround_fence_noLC_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_Mil_WiredFence_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_IndFnc_Corner_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_IndFnc_9_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_IndFnc_3_Hole_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_IndFnc_3_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_Razorwire_F: NonStrategic {
GVAR(isFence) = 1;
};
class Land_PlasticNetFence_01_short_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_PlasticNetFence_01_long_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_NetFence_01_m_4m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_NetFence_01_m_8m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_WiredFence_01_4m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_WiredFence_01_8m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_WiredFence_01_16m_F: Wall_F {
GVAR(isFence) = 1;
};
class Land_Slums01_8m: Wall_F {
GVAR(isFence) = 1;
};
class Land_Slums02_4m: Wall_F {
GVAR(isFence) = 1;
};
class Land_BackAlley_01_l_1m_F: Wall_F {
GVAR(isFence) = 1;
};
};