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b21535665b
* First pass on adding throwable explosives * Moved fnc call to postinit * Disabled gits auto CRLF bs * Changing fnc name and call * Move names to string table * Using vanilla icon and removing explosive depend * More stringtable conversions * Missing semi-colons causing RPT error * Update addons/grenades/stringtable.xml Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Remove empty strings * Update addons/grenades/stringtable.xml Co-authored-by: Elgin675 <elgin675@hotmail.com> * Add compatibility with "realistic names" modules, and add french translation * Fix little mistake * Update addons/grenades/stringtable.xml Co-authored-by: Elgin675 <elgin675@hotmail.com> * Add setting * Change setting name, use ace_settingsInitialized Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: Elgin675 <elgin675@hotmail.com>
35 lines
908 B
C++
35 lines
908 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {
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"ACE_HandFlare_White",
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"ACE_HandFlare_Red",
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"ACE_HandFlare_Green",
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"ACE_HandFlare_Yellow",
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"ACE_M84",
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"ACE_M14",
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"ACE_CTS9",
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"ACE_SatchelCharge_Remote_Mag_Throwable",
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"ACE_DemoCharge_Remote_Mag_Throwable"
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};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"commy2","KoffeinFlummi"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgAmmo.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgMagazines.hpp"
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#include "CfgMagazineWells.hpp"
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#include "CfgVehicles.hpp"
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#include "Effects.hpp"
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