ACE3/addons/medical_blood
11RDP-LoupVert bcd73edaba French localization complete (#5079)
* French localization complete

* STR_ACE_MapTools_drawStaightLines_description fix

"l'on doit survoler le milieu du trait pour pouvoir le supprimer"

* Space management

alganthe :
Espace en trop après référence.

* Diapo

alganthe :
Slideshow -> diaporama
Slide -> diapo

* Cohesion fix

alganthe :
Vous avez traduit le nom du module juste au dessus (displayname).
Il est vrai que les créateurs de missions doivent consulter une documentation principalement écrite en anglais, donc vous avez le choix de traduire la ligne ci-dessus ou la garder, les deux semblent valide à mes yeux.

Reasoning : since French mission makers read reference material in English, it makes sense not to translate it and thus keep it simple for them.

* Caisses de munitions

caisse de mun -> caisses de munitions

* STR_ACE_Scopes_Description

Oops, forgot that one.
2017-04-12 10:39:41 +02:00
..
data Add model.cfg for medical blood (#4489) 2016-09-30 16:29:48 -05:00
functions Fix blood drop selection if blood loss is high 2016-12-01 20:36:10 -06:00
$PBOPREFIX$ fix pboprefix path 2016-09-19 23:17:10 +02:00
ACE_Settings.hpp Add ACE2 sys_Blood port 2016-09-17 16:52:25 +02:00
CfgEventHandlers.hpp get rid of config and use namespace for blood models 2016-09-19 15:08:38 +02:00
config.cpp Fix medical blood locality / bleeding in vehicles (#4469) 2016-09-29 10:42:56 -05:00
README.md Fix medical blood locality / bleeding in vehicles (#4469) 2016-09-29 10:42:56 -05:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml French localization complete (#5079) 2017-04-12 10:39:41 +02:00
XEH_postInit.sqf Fix bleeding hit logic for enabledFor = 1 (#4585) 2016-10-28 22:12:37 +02:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile and cache functions at game start 2016-09-19 14:41:02 +02:00
XEH_preStart.sqf precompile and cache functions at game start 2016-09-19 14:41:02 +02:00

ace_medical_blood

Adds blood visual effect on the ground near a bleeding player.

Maintainers

The people responsible for merging changes to this component or answering potential questions.