mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e2ac18a05d
* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
46 lines
1.4 KiB
Plaintext
46 lines
1.4 KiB
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: PabstMirror
|
|
* Returns array of required nearby repair objects (wheels/tracks).
|
|
*
|
|
* Arguments:
|
|
* 0: Unit that does the repairing <OBJECT>
|
|
* 1: Max range to seach from unit (meters) <NUMBER>
|
|
* 2: Array of arrays of classnames <ARRAY>
|
|
*
|
|
* Return Value:
|
|
* Array of objects, or [] if not all available <ARRAY>
|
|
*
|
|
* Example:
|
|
* [player, 5, [["Ace_Track"]]] call ace_repair_fnc_getClaimObjects
|
|
*
|
|
* Public: Yes
|
|
*/
|
|
|
|
params ["_unit", "_maxRange", "_objectsToClaim"];
|
|
TRACE_3("params",_unit,_maxRange,_objectsToClaim);
|
|
|
|
private _return = [];
|
|
|
|
{
|
|
private _requiredList = _x; //eg ["ace_track", "ace_track"]
|
|
private _ableToAquire = []; //will be array of ojbects
|
|
{
|
|
private _nearObjects = nearestObjects [_unit, [_x], _maxRange];
|
|
private _canClaimObject = objNull;
|
|
{
|
|
if ((!(_x in _ableToAquire))
|
|
&& {[_unit, _x, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith)}
|
|
&&{(damage _x) < 1}
|
|
) exitWith { _canClaimObject = _x; };
|
|
} forEach _nearObjects;
|
|
if (isNull _canClaimObject) exitWith {};
|
|
_ableToAquire pushBack _canClaimObject;
|
|
} forEach _x;
|
|
TRACE_2("Check required equals available",_requiredList,_ableToAquire);
|
|
if ((count _ableToAquire) == (count _requiredList)) exitWith {_return = _ableToAquire};
|
|
false
|
|
} count _objectsToClaim;
|
|
|
|
_return
|