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7d5555a2e0
Removed legacy code.
55 lines
1.5 KiB
Plaintext
55 lines
1.5 KiB
Plaintext
/*
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* Author: Garth 'L-H' de Wet
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* Opens the UI for explosive trigger selection
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*
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* Arguments:
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* 0: Explosive Magazine <STRING>
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* 1: Explosive <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [lbData [8866, lbCurSel 8866], _explosive] call ACE_Explosives_fnc_addTriggerActions;
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*
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* Public: No
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*/
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#include "script_component.hpp"
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private ["_magazine", "_hasRequiredItems","_triggerTypes", "_children", "_detonators", "_required", "_magTriggers"];
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_magazine = _this select 0;
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_explosive = _this select 1;
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_detonators = [ACE_player] call FUNC(getDetonators);
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_triggerTypes = [_magazine] call FUNC(triggerType);
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_magTriggers = ConfigFile >> "CfgMagazines" >> _magazine >> "ACE_Triggers";
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_children = [];
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{
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_required = getArray (_x >> "requires");
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_hasRequiredItems = true;
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{
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if !(_x in _detonators) exitWith {
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_hasRequiredItems = false;
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};
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} count _required;
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if (_hasRequiredItems) then {
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_children pushBack
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[
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[
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format ["Trigger_%1", _forEachIndex],
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if(isText(_magTriggers >> configName _x >> "displayName"))then
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{getText(_magTriggers >> configName _x >> "displayName")}else{getText(_x >> "displayName")},
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if(isText(_magTriggers >> configName _x >> "picture"))then
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{getText(_magTriggers >> configName _x >> "picture")}else{getText(_x >> "picture")},
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{(_this select 2) call FUNC(selectTrigger);},
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{true},
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{},
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[_explosive, _magazine, configName _x]
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] call EFUNC(interact_menu,createAction),
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[],
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ACE_Player
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];
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};
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} foreach _triggerTypes;
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_children
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