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90647c5495
* Remove eject config entries * Add scripted Eject action * Fix engine stop on driver eject * Clean up * Use config instead object for CBA_fnc_getTurret * Optimize, add commander turret init * Restore role in var name * Use single qoutes instead QUOTE macro
26 lines
700 B
C++
26 lines
700 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"KoffeinFlummi", "Crusty", "commy2", "jaynus", "Kimi"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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// this prevents any patched class from requiring this addon
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addonRootClass = "A3_Characters_F";
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};
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};
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#include "CfgAmmo.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgMagazines.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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#include "RscInGameUI.hpp"
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