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52ed0fc6be
* Lock seats of unconscious or dead units * disable pullOutBody if medical is loaded * fix undefined var and switch to objectParent --------- Co-authored-by: Salluci <salluci.lovi@gmail.com> Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
13 lines
305 B
C++
13 lines
305 B
C++
PREP(applyAnimAfterRagdoll);
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PREP(damageBodyPart);
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PREP(disableThirdParty);
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PREP(getHitpointArmor);
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PREP(getItemArmor);
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PREP(handleDamage);
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PREP(lockUnconsciousSeat);
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PREP(setStructuralDamage);
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PREP(setUnconsciousAnim);
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PREP(unlockUnconsciousSeat);
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PREP(updateBodyPartVisuals);
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PREP(updateDamageEffects);
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