Glowbal d448c9e7c0 Fixed select new injuryToAdd always selects first
It should not always take the first injury in the list. That would with the current configuration almost always be the same injury as in `highestSpot`.

This might need to be expanded with something that prefers higher damage types.
2015-06-13 12:37:41 +02:00
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2015-05-14 18:56:23 +02:00
2015-05-17 09:48:59 +02:00
2015-05-14 18:56:23 +02:00
2015-05-16 23:18:58 +02:00
2015-05-16 23:18:58 +02:00