ACE3/addons/laser/config.cpp
Grim 628d62d329
Laser - Cleanup laser designator config and code (#9289)
* cleanup laser designator code

* condition

* use macro for IDC

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* IDC to macro

* switch to _currentShooter

* hide CA_Distance even if fade fails

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-30 04:41:46 +03:00

30 lines
638 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author = ECSTRING(common,ACETeam);
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "ACE_Settings.hpp"
#include "CfgEventhandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
class RscControlsGroup;
class RscText;
class RscMapControl;
class RscControlsGroupNoScrollbars;
class RscPictureKeepAspect;
#include "RscInGameUI.hpp"
#include "RscTitles.hpp"