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https://github.com/acemod/ACE3.git
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803d497d8a
* Add uniqueItems function * Optimize dogtag children actions function * Optimize getDetonators item search * Store CfgWeapons lookup in getDetonators * Update items to use new function * Update items to use new function 2 * More optimization of uniqueItems function * Update items to use new function 3
51 lines
1.4 KiB
Plaintext
51 lines
1.4 KiB
Plaintext
/*
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* Author: esteldunedain
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* Handle mouse movement over the map tool.
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*
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* Arguments:
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* 0: Map Control <CONTROL>
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* 1: Mouse position on screen coordinates <ARRAY>
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*
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* Return Value:
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* true if event was handled <BOOL>
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*
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* Example:
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* [CONTROL, [0, 5, 1]] call ACE_maptools_fnc_handleMouseMove
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_control", "_mousePosX", "_mousePosY"];
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TRACE_3("params",_control,_mousePosX,_mousePosY);
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// If have no map tools, then exit
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if (((isNull ACE_player) || {!("ACE_MapTools" in (ACE_player call EFUNC(common,uniqueItems)))})) exitWith {
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false
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};
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// If map tools not shown, then exit
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if (GVAR(mapTool_Shown) == 0) exitWith {false};
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private _mousePosition = _control ctrlMapScreenToWorld [_mousePosX, _mousePosY];
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// Translation
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if (GVAR(mapTool_isDragging)) exitWith {
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GVAR(mapTool_pos) set [0, (GVAR(mapTool_startPos) select 0) + (_mousePosition select 0) - (GVAR(mapTool_startDragPos) select 0)];
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GVAR(mapTool_pos) set [1, (GVAR(mapTool_startPos) select 1) + (_mousePosition select 1) - (GVAR(mapTool_startDragPos) select 1)];
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true
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};
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// Rotation
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if (GVAR(mapTool_isRotating)) exitWith {
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// Get new angle
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private _angle = (180 + ((_mousePosition select 0) - (GVAR(mapTool_startPos) select 0)) atan2 ((_mousePosition select 1) - (GVAR(mapTool_startPos) select 1)) mod 360);
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GVAR(mapTool_angle) = GVAR(mapTool_startAngle) + _angle - GVAR(mapTool_startDragAngle);
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true
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};
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false
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