ACE3/addons/refuel/functions/fnc_getFuel.sqf
Dystopian 559a498e6d Add fast mouse actions to refuel, add refuel eden attributes (#5418)
* Add fast mouse actions to refuel

* nobody seen that

* Add interaction condition and refuel on ladder

* Add car hit, fix change weapon on uncon

* Replace objNull with nil in setVar, unify var names

* Delete *ConnectNozzle functions

* Delete reset* functions

* Add public function and eden attributes

* Remove static actions from RHS compat

* Remove statusEffect_set on respawn

* Fix dual menu, add deprecating message

* Optimize fnc_takeNozzle

* Cleanup
2017-09-10 14:43:03 -05:00

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/*
* Author: GitHawk, Jonpas
* Get the remaining fuel amount.
*
* Arguments:
* 0: Fuel Source <OBJECT>
*
* Return Value:
* Fuel left (in liters) <NUMBER>
*
* Example:
* [fuelTruck] call ace_refuel_fnc_getFuel
*
* Public: Yes
*/
#include "script_component.hpp"
params [["_source", objNull, [objNull]]];
if (isNull _source) exitWith {0};
private _fuel = _source getVariable QGVAR(currentFuelCargo);
if (isNil "_fuel") then {
_fuel = getNumber (configFile >> "CfgVehicles" >> typeOf _source >> QGVAR(fuelCargo));
_source setVariable [QGVAR(currentFuelCargo), _fuel, true];
};
_fuel