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803d497d8a
* Add uniqueItems function * Optimize dogtag children actions function * Optimize getDetonators item search * Store CfgWeapons lookup in getDetonators * Update items to use new function * Update items to use new function 2 * More optimization of uniqueItems function * Update items to use new function 3
23 lines
419 B
Plaintext
23 lines
419 B
Plaintext
/*
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* Author: Ruthberg, commy2, esteldunedain
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* Checks if a unit can dig a trench.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* Can dig <BOOL>
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*
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* Example:
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* [ACE_player] call ace_trenches_fnc_canDigTrench
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit"];
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if !("ACE_EntrenchingTool" in (_unit call EFUNC(common,uniqueItems))) exitWith {false};
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_unit call EFUNC(common,canDig)
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