ACE3/addons/advanced_throwing
jonpas 0400a857e6 Fix Advanced Throwing vanilla throw block for primed throwables (#4370)
* Fix vanilla throwing block failing after priming, simplify muzzle ammo (can only be 1 or 0, 1 doesn't influence anything if no appliccable throwable in inventory)

* Disable select grenade keys when advanced throwing is active

* Fix #4375 - select next grenade cycles between first 2 grenade muzzles due to setAmmo
2016-09-12 19:21:04 +02:00
..
functions Fix Advanced Throwing vanilla throw block for primed throwables (#4370) 2016-09-12 19:21:04 +02:00
UI Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
$PBOPREFIX$ Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
ACE_Settings.hpp Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
CfgEventHandlers.hpp Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
CfgVehicles.hpp Fix pick up delay and IR chemlights, prevent picking up GL and mortar smoke shells (#4336) 2016-09-05 20:23:03 +02:00
config.cpp Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
README.md Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
script_component.hpp Fix pick up delay and IR chemlights, prevent picking up GL and mortar smoke shells (#4336) 2016-09-05 20:23:03 +02:00
stringtable.xml Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
XEH_postInitClient.sqf Fix Advanced Throwing floating IR grenades and block vanilla throwing (#4365) 2016-09-09 11:00:30 +02:00
XEH_preInit.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
XEH_PREP.hpp Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00
XEH_preStart.sqf Rename Advanced Throwing component to be in-line with other advanced_ components (#4318) 2016-09-03 01:39:34 +02:00

ace_advanced_throwing

Integrates advanced throwing by Dslyecxi.

Maintainers

The people responsible for merging changes to this component or answering potential questions.