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82 lines
2.2 KiB
Plaintext
82 lines
2.2 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: alganthe, mharis001
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* Initializes the "Garrison" Zeus module display.
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*
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* Arguments:
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* 0: Garrison controls group <CONTROL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [CONTROL] call ace_zeus_fnc_ui_garrison
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*
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* Public: No
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*/
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params ["_control"];
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// Generic init
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private _display = ctrlParent _control;
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private _ctrlButtonOK = _display displayCtrl 1; // IDC_OK
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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TRACE_1("Logic Object",_logic);
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_control ctrlRemoveAllEventHandlers "SetFocus";
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// Validate module target
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private _unit = effectiveCommander attachedTo _logic;
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scopeName "Main";
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private _fnc_errorAndClose = {
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params ["_msg"];
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_display closeDisplay 0;
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deleteVehicle _logic;
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[_msg] call FUNC(showMessage);
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breakOut "Main";
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};
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switch (false) do {
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case !(isNull _unit): {
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[LSTRING(NothingSelected)] call _fnc_errorAndClose;
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};
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case (_unit isKindOf "CAManBase"): {
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[LSTRING(OnlyInfantry)] call _fnc_errorAndClose;
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};
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case (alive _unit): {
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[LSTRING(OnlyAlive)] call _fnc_errorAndClose;
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};
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case !(isPlayer _unit): {
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["str_a3_cfgvehicles_moduleremotecontrol_f_errorPlayer"] call _fnc_errorAndClose;
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};
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};
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// Specific onLoad stuff
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private _fnc_onUnload = {
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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if (isNull _logic) exitWith {};
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deleteVehicle _logic;
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};
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private _fnc_onConfirm = {
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params [["_ctrlButtonOK", controlNull, [controlNull]]];
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private _display = ctrlParent _ctrlButtonOK;
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if (isNull _display) exitWith {};
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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if (isNull _logic) exitWith {};
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private _radius = GETVAR(_display,GVAR(radius),50);
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private _teleport = lbCurSel (_display displayCtrl 73061) > 0;
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private _topDown = lbCurSel (_display displayCtrl 73062) > 0;
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private _fillingMode = lbCurSel (_display displayCtrl 73063);
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[_logic, getPos _logic, _radius, _fillingMode, _topDown, _teleport] call FUNC(moduleGarrison);
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};
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_display displayAddEventHandler ["Unload", _fnc_onUnload];
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_ctrlButtonOK ctrlAddEventHandler ["ButtonClick", _fnc_onConfirm];
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