ACE3/addons/zeus/functions/fnc_ui_globalSetSkill.sqf
SilentSpike d90d5a7ac1 Rewrite global AI skill zeus module
Remove the use of ace settings and makes the module more zeus specific. It might be worth adding a similar module or mission settings to ace_ai for mission editing.
2016-05-16 15:16:53 +01:00

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#include "script_component.hpp"
disableSerialization;
params ["_control"];
TRACE_1("params",_control);
//Generic Init:
private _display = ctrlparent _control;
private _ctrlButtonOK = _display displayctrl 1; //IDC_OK
private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objnull);
TRACE_1("logicObject",_logic);
_control ctrlRemoveAllEventHandlers "setFocus";
//Specific on-load stuff:
private _fnc_sliderMove = {
params ["_slider"];
private _idc = ctrlIDC _slider; // IDCs ∈ [16184,16187]
private _curVal = GVAR(GlobalSkillAI) select (_idc - 16184); // [0,3]
_slider ctrlSetTooltip format ["%1%3 (was %2%3)", round(sliderPosition _slider * 100), round(_curVal * 100), "%"];
};
{
private _slider = _display displayCtrl _x;
_slider sliderSetRange [0, 1];
_slider sliderSetSpeed [0.01,0.1];
_slider sliderSetPosition (GVAR(GlobalSkillAI) select _forEachIndex);
_slider ctrlAddEventHandler ["SliderPosChanged", _fnc_sliderMove];
_slider call _fnc_sliderMove;
} forEach [16184,16185,16186,16187];
(_display displayCtrl 16188) cbSetChecked (GVAR(GlobalSkillAI) select 4);
(_display displayCtrl 16189) cbSetChecked (GVAR(GlobalSkillAI) select 5);
private _fnc_onConfirm = {
params [["_ctrlButtonOK", controlNull, [controlNull]]];
TRACE_1("_fnc_onConfirm params",_this);
private _display = ctrlparent _ctrlButtonOK;
if (isNull _display) exitWith {};
private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objnull);
if (isNull _logic) exitWith {};
GVAR(GlobalSkillAI) = [
sliderPosition (_display displayCtrl 16184), // General
sliderPosition (_display displayCtrl 16185), // Accuracy
sliderPosition (_display displayCtrl 16186), // Handling
sliderPosition (_display displayCtrl 16187), // Spotting
cbChecked (_display displayCtrl 16188), // Seek cover
cbChecked (_display displayCtrl 16189) // Autocombat
];
publicVariable QGVAR(GlobalSkillAI); // Values should persist for future use
// PV EH won't run on local machine
[QGVAR(GlobalSkillAI),GVAR(GlobalSkillAI)] call FUNC(moduleGlobalSetSkill);
deleteVehicle _logic;
};
_ctrlButtonOK ctrladdeventhandler ["buttonclick", _fnc_onConfirm];