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40 lines
1.4 KiB
Plaintext
40 lines
1.4 KiB
Plaintext
#include "script_component.hpp"
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if (!hasInterface) exitWith {};
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GVAR(pfID) = -1;
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["ace_settingsInitialized", {
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TRACE_1("SettingsInitialized eh",GVAR(enabledFor));
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if (GVAR(enabledFor) == 0) exitWith {}; //Module has no effect if enabledFor is "None"
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if (GVAR(enabledFor) == 2) exitWith { //PFEH is always on when enabledFor is "All"
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[] call FUNC(addPFEH);
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TRACE_1("adding perm PFEH",GVAR(pfID));
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};
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//PFEH only runs when player is in a type "Air" vehicle when enabledFor is "Aircraft"
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if ((!isNull (vehicle ACE_player)) && {(vehicle ACE_player) isKindOf "Air"}) then { //"playerVehicleChanged" can happen before "settingInit"
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[] call FUNC(addPFEH);
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TRACE_1("adding temp PFEH [start in]",GVAR(pfID));
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};
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["vehicle", {
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params ["", "_vehicle"];
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TRACE_2("playerVehicleChanged",_vehicle,typeOf _vehicle);
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if (_vehicle isKindOf "Air") then {
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if (GVAR(pfID) == -1) then {
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[] call FUNC(addPFEH);
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TRACE_1("adding temp PFEH",GVAR(pfID));
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};
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} else {
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if (GVAR(pfID) != -1) then {
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TRACE_1("removing temp PFEH",GVAR(pfID));
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ppEffectDestroy GVAR(GForces_CC);
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[GVAR(pfID)] call CBA_fnc_removePerFrameHandler;
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GVAR(pfID) = -1;
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};
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};
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}] call CBA_fnc_addPlayerEventHandler;
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}] call CBA_fnc_addEventHandler;
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