ACE3/addons/laserpointer/config.cpp
Grim b84a84c0ff
Laser Pointer - Use engine method for visible lasers (#9411)
* initial commit

* tweak numbers

* nuke framework

* cleanup JR
2023-09-19 15:29:13 -04:00

21 lines
564 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_acc_pointer_red","ACE_acc_pointer_green","ACE_acc_pointer_green_IR"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author = ECSTRING(common,ACETeam);
authors[] = {"commy2"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "CfgJointRails.hpp"