ACE3/addons/explosives/XEH_postInit.sqf
2016-02-27 09:26:42 -03:00

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/*
* Author: Garth 'L-H' de Wet
* Initialises the player object for the explosive system.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* None
*
* Public: No
*/
#include "script_component.hpp"
//Event for setting explosive placement angle/pitch:
[QGVAR(place), {_this call FUNC(setPosition)}] call EFUNC(common,addEventHandler);
//When getting knocked out in medical, trigger deadman explosives:
//Event is global, only run on server (ref: ace_medical_fnc_setUnconscious)
if (isServer) then {
["medical_onUnconscious", {
params ["_unit", "_isUnconscious"];
if (!_isUnconscious) exitWith {};
TRACE_1("Knocked Out, Doing Deadman", _unit);
[_unit] call FUNC(onIncapacitated);
}] call EFUNC(common,addEventHandler);
};
if (!hasInterface) exitWith {};
GVAR(PlacedCount) = 0;
GVAR(Setup) = objNull;
GVAR(pfeh_running) = false;
GVAR(CurrentSpeedDial) = 0;
// In case we are a JIP client, ask the server for orientation of any previously
// placed mine.
if (isServer) then {
["clientRequestsOrientations", {
params ["_logic"];
TRACE_1("clientRequestsOrientations received:",_logic);
TRACE_2("serverSendsOrientations sent:",GVAR(explosivesOrientations));
["serverSendsOrientations", _logic, GVAR(explosivesOrientations)] call EFUNC(common,targetEvent);
}] call EFUNC(common,addEventHandler);
} else {
["serverSendsOrientations", {
params ["_explosivesOrientations"];
TRACE_1("serverSendsOrientations received:",_explosivesOrientations);
{
params ["_explosive","_direction","_pitch"];
TRACE_3("orientation set:",_explosive,_direction,_pitch);
[_explosive, _direction, _pitch] call FUNC(setPosition);
} forEach _explosivesOrientations;
private _group = group GVAR(localLogic);
deleteVehicle GVAR(localLogic);
GVAR(localLogic) = nil;
deleteGroup _group;
}] call EFUNC(common,addEventHandler);
// Create a logic to get the client ID
GVAR(localLogic) = (createGroup sideLogic) createUnit ["Logic", [0,0,0], [], 0, "NONE"];
TRACE_1("clientRequestsOrientations sent:",GVAR(localLogic));
["clientRequestsOrientations", [GVAR(localLogic)]] call EFUNC(common,serverEvent);
};
["interactMenuOpened", {
//Cancel placement if interact menu opened
if (GVAR(pfeh_running)) then {
GVAR(placeAction) = PLACE_CANCEL;
};
//Show defuse actions on CfgAmmos (allMines):
_this call FUNC(interactEH);
}] call EFUNC(common,addEventHandler);
[{(_this select 0) call FUNC(handleScrollWheel);}] call EFUNC(common,addScrollWheelEventHandler);