ACE3/addons/spectator/functions/fnc_compat_counter.sqf
SilentSpike d3ce75daef Spectator overhaul (#5171)
- Overhauls the spectator module entirely to share a similar UX to BI's "End Game Spectator" while maintaining some of the extended flexibility of ACE Spectator.
- Simplifies spectator setup by reducing the number of settings. More advanced setup is still possible via the API functions provided.
2017-08-12 14:25:48 +01:00

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/*
* Author: SilentSpike
* Handles integrating the counter respawn template into the spectator UI
*
* Should be called from both RscRespawnCounter XEH and spectator init to account for arbitrary order
*
* Arguments:
* 0: RscRespawnCounter <DISPLAY>
*
* Return Value:
* None
*
* Example:
* [GETUVAR(RscRespawnCounter,displayNull)] call ace_spectator_fnc_compat_counter
*
* Public: No
*/
#include "script_component.hpp"
#define IDC_COUNTER_TITLE 1001
#define IDC_COUNTER_BACK 1002
#define IDC_COUNTER_TEXT 1003
params ["_display"];
if (isNull _display) exitWith {};
{
private _ctrl = _display displayCtrl _x;
(ctrlPosition _ctrl) params ["_xOld","","_w","_h"];
// Center controls at top middle of screen
_ctrl ctrlSetPosition [_xOld, safeZoneY, _w, _h];
_ctrl ctrlCommit 0;
} forEach [IDC_COUNTER_TITLE, IDC_COUNTER_BACK, IDC_COUNTER_TEXT];