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45 lines
1.6 KiB
Plaintext
45 lines
1.6 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Glowbal, esteldunedain
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* Medication effect loop for an injection.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Name of the Variable that is affected <STRING>
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* 2: Proportion of the effect applied <NUMBER>
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* 3: Rate at which the effect is applied <NUMBER>
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* 4: Viscosity adjustment rate <NUMBER>
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* 5: Pain reduction rate <NUMBER>
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*
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* Return Value:
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* None
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*
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* Example:
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* [bob, "leg", 1, 2, 3, 4] call ACE_medical_fnc_medicationEffectLoop
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*
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* Public: No
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*/
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params ["_unit", "_variableName", "_amountDecreased","_decreaseRate", "_viscosityAdjustmentRate", "_painReduceRate"];
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// If the unit died the loop is finished
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if (!alive _unit) exitWith {};
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// If locality changed finish the local loop
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if (!local _unit) exitWith {};
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// Apply medicinal effect
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private _usedMeds = (_unit getVariable [_variableName, 0]) - _decreaseRate;
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_unit setVariable [_variableName, _usedMeds];
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// Restore the viscosity while the medication is leaving the system
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_unit setVariable [QGVAR(peripheralResistance), ((_unit getVariable [QGVAR(peripheralResistance), 100]) - _viscosityAdjustmentRate) max 0];
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_unit setVariable [QGVAR(painSuppress), ((_unit getVariable [QGVAR(painSuppress), 0]) - _painReduceRate) max 0];
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// Exit if the medication has finished it's effect
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_amountDecreased = _amountDecreased + _decreaseRate;
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if (_amountDecreased >= 1 || (_usedMeds <= 0) || !alive _unit) exitWith {};
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// Schedule the loop to be executed again 1 sec later
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[DFUNC(medicationEffectLoop), [_unit, _variableName, _amountDecreased, _decreaseRate, _viscosityAdjustmentRate, _painReduceRate], 1] call CBA_fnc_waitAndExecute;
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