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fnc_checkLos.sqf
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Changed: Laser functionality tweaking
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2015-04-02 09:35:36 -07:00 |
fnc_findLaserDesignator.sqf
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Fixes: Laser designator now uses strongest ray result.
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2015-04-08 08:48:08 -07:00 |
fnc_findStrongestRay.sqf
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Changed: Laser functionality tweaking
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2015-04-02 09:35:36 -07:00 |
fnc_handleLaserOff.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_handleLaserOn.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_laser_init.sqf
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Code passing cleanup.
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2015-04-08 08:35:24 -07:00 |
fnc_laserOff.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_laserOn.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_laserTargetPFH.sqf
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Changed: Laser functionality tweaking
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2015-04-02 09:35:36 -07:00 |
fnc_rotateVectLine.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_rotateVectLineGetMap.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_seekerFindLaserSpot.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_shootCone.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_shootRay.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_translateToModelSpace.sqf
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big code clean up
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2015-01-12 21:14:27 -08:00 |
fnc_translateToWeaponSpace.sqf
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Changed: Laser functionality tweaking
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2015-04-02 09:35:36 -07:00 |
script_component.hpp
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big code clean up
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2015-01-12 21:14:27 -08:00 |