data
|
Resave reticle_titan in objectBuilder
|
2015-04-12 17:14:30 -05:00 |
functions
|
Try to use cursorObject first
|
2016-04-14 10:57:36 -05:00 |
$PBOPREFIX$
|
re-path. Wtf safezones.
|
2015-04-11 10:56:58 -07:00 |
CfgEventhandlers.hpp
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |
CfgMagazines.hpp
|
Cleaned up excessive whitespace
|
2016-05-03 02:32:44 +02:00 |
CfgSounds.hpp
|
rename wep_javelin to javelin
|
2015-04-11 10:44:13 -07:00 |
CfgVehicles.hpp
|
Cleaned up excessive whitespace
|
2016-05-03 02:32:44 +02:00 |
CfgWeapons.hpp
|
Cleaned up excessive whitespace
|
2016-05-03 02:32:44 +02:00 |
config.cpp
|
Add Javelin CfgAmmo
|
2015-05-25 05:34:07 -05:00 |
initKeybinds.sqf
|
fix CBA_fnc capitalization
|
2015-11-30 16:45:20 +01:00 |
README.md
|
readme, authors.
|
2015-04-11 13:39:16 -07:00 |
RscInGameUI.hpp
|
Cleaned up excessive whitespace
|
2016-05-03 02:32:44 +02:00 |
stringtable.xml
|
Translation: IT completed (with BOM)
|
2016-03-27 21:22:15 +02:00 |
XEH_clientInit.sqf
|
Don't do client stuff on dedicated.
|
2015-04-12 22:44:19 -05:00 |
XEH_post_init.sqf
|
rename wep_javelin to javelin
|
2015-04-11 10:44:13 -07:00 |
XEH_pre_init.sqf
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |
XEH_PREP.hpp
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |
XEH_preStart.sqf
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |