ACE3/addons/tripod/XEH_postInit.sqf
SilentSpike 108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00

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#include "script_component.hpp"
if (!hasInterface) exitWith {};
GVAR(adjustPFH) = -1;
GVAR(height) = 0;
// Cancel adjustment if interact menu opens
["interactMenuOpened", {[ACE_player] call FUNC(handleInteractMenuOpened)}] call CBA_fnc_addEventHandler;
// Cancel adjusting on player change.
["playerChanged", {_this call FUNC(handlePlayerChanged)}] call CBA_fnc_addEventHandler;
["playerVehicleChanged", {[ACE_player, objNull] call FUNC(handlePlayerChanged)}] call CBA_fnc_addEventHandler;
// handle falling unconscious
["medical_onUnconscious", {_this call FUNC(handleUnconscious)}] call CBA_fnc_addEventHandler;
// @todo captivity?