ACE3/TO_MERGE/cse/sys_groups/Combat_Space_Enhancement.h
2015-01-12 23:27:57 +01:00

28 lines
765 B
C++

#define MENU_KEYBINDING 1
#define ACTION_KEYBINDING 2
#define CLIENT_SETTING 3
class Combat_Space_Enhancement {
class cfgModules {
class cse_sys_groups {
init = "call compile preprocessFile 'cse\cse_sys_groups\init_sys_groups.sqf';";
name = "Groups";
class Configurations {
class actionTapShoulder_GRP {
type = ACTION_KEYBINDING;
title = $STR_CSE_SHOULDER_TAP_TITLE;
description = $STR_CS_SHOULDER_TAP_DESC;
value[] = {0,0,0,0};
onPressed = "if ([player, cursorTarget] call cse_fnc_canTapShoulder_GRP) then {[player, cursorTarget] call cse_fnc_tapShoulder_GRP;};";
};
};
};
};
class CustomEventHandlers {
class shoulderTapped {}; // [_caller, _target]
class groupJoined {}; // [_unit, _targetUnit]
};
};