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0633b807fa
* SwitchUnits * tacticalLadder * vehiclelock * vector * Typo, thanks circleCI * Fix stuff * Fix animate loop
38 lines
975 B
Plaintext
38 lines
975 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: commy2
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* Clears the vectors control items.
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*
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* Arguments:
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* 0: "azimuth" or "distance" <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* ["azimuth"] call ace_vector_fnc_clearDisplay
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*
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* Public: No
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*/
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disableSerialization;
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private _dlgVector = GETUVAR(ACE_dlgVector,displayNull);
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switch (_this select 0) do {
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case ("azimuth"): {
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(_dlgVector displayCtrl 1315) ctrlSetText "";
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(_dlgVector displayCtrl 1316) ctrlSetText "";
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(_dlgVector displayCtrl 1317) ctrlSetText "";
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(_dlgVector displayCtrl 1318) ctrlSetText "";
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(_dlgVector displayCtrl 1319) ctrlSetText "";
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};
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case ("distance"): {
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(_dlgVector displayCtrl 1310) ctrlSetText "";
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(_dlgVector displayCtrl 1311) ctrlSetText "";
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(_dlgVector displayCtrl 1312) ctrlSetText "";
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(_dlgVector displayCtrl 1313) ctrlSetText "";
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(_dlgVector displayCtrl 1314) ctrlSetText "";
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};
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};
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