ACE3/addons/refuel/Cfg3DEN.hpp
Dystopian 559a498e6d Add fast mouse actions to refuel, add refuel eden attributes (#5418)
* Add fast mouse actions to refuel

* nobody seen that

* Add interaction condition and refuel on ladder

* Add car hit, fix change weapon on uncon

* Replace objNull with nil in setVar, unify var names

* Delete *ConnectNozzle functions

* Delete reset* functions

* Add public function and eden attributes

* Remove static actions from RHS compat

* Remove statusEffect_set on respawn

* Fix dual menu, add deprecating message

* Optimize fnc_takeNozzle

* Cleanup
2017-09-10 14:43:03 -05:00

37 lines
1.8 KiB
C++

#define GET_NUMBER(config,default) (if (isNumber (config)) then {getNumber (config)} else {default})
#define GET_1ST_ARRAY(config) (if (isArray (config)) then {getArray (config) select 0} else {[ARR_3(0,0,0)]})
#define DEFAULT_FUELCARGO GET_NUMBER(configFile >> 'CfgVehicles' >> typeOf _this >> QQGVAR(fuelCargo),REFUEL_DISABLED_FUEL)
#define DEFAULT_HOOKS GET_1ST_ARRAY(configFile >> 'CfgVehicles' >> typeOf _this >> QQGVAR(hooks))
class Cfg3DEN {
class Object {
class AttributeCategories {
class ace_attributes {
class Attributes {
class GVAR(fuelCargo) {
displayName = CSTRING(fuelCargo_edenName);
tooltip = CSTRING(fuelCargo_edenDesc);
property = QGVAR(fuelCargo);
control = "EditShort";
expression = QUOTE(if (_value != DEFAULT_FUELCARGO) then {[ARR_2(_this,_value)] call DFUNC(makeSource)});
defaultValue = QUOTE(DEFAULT_FUELCARGO);
validate = "number";
condition = "(1-objectBrain)*(1-objectAgent)";
typeName = "NUMBER";
};
class GVAR(hooks) {
displayName = CSTRING(hooks_edenName);
tooltip = CSTRING(hooks_edenDesc);
property = QGVAR(hooks);
control = "EditXYZ";
expression = QUOTE(if !(_value isEqualTo DEFAULT_HOOKS) then {_this setVariable [ARR_3('%s',[_value],true)]});
defaultValue = QUOTE(DEFAULT_HOOKS);
condition = "(1-objectBrain)*(1-objectAgent)";
};
};
};
};
};
};