ACE3/addons/ballistics/scripts/initTargetWall.sqf
2016-04-08 20:34:50 +02:00

16 lines
325 B
Plaintext

// by commy2
#include "script_component.hpp"
private "_paper";
params ["_wall"];
if (local _wall) then {
_paper = "UserTexture_1x2_F" createVehicle position _wall;
_paper attachTo [_wall, [0,-0.02,0.6]];
_paper setDir getDir _wall;
_paper setObjectTextureGlobal [0, QPATHTOF(textures\target_ca.paa)];
};