mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
85c5fbabe9
* Fix incorrect function input for spectator hiding * Remove locations tab from spectator - Doesn't add much value, adds complexity and the implementation is half baked. Would rather add back in at a later date (if at all) with a better implementation. - I have an idea to replace the locations tab with a meta tab so users can toggle things like projectile drawing via the UI and are not forced to use a hotkey. Might also be a good place to display the extended controls. |
||
---|---|---|
.. | ||
data | ||
functions | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
ui.hpp | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_spectator
A flexible spectator framework for mission makers to use.
Includes a public API for integration into custom respawn frameworks and a template for use with the vanilla respawn framework.
For more information, see: http://ace3mod.com/wiki/feature/spectator.html
Maintainers
The people responsible for merging changes to this component or answering potential questions.