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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
Nicolás Badano 8d0cc787b0 Initial port/reimplementation of ace_mapfx, providing:
- dynamic map illumination
- shacking maps when on the move
- optional max zoom
2015-03-12 21:04:10 -03:00

20 lines
422 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author[] = {"Rocko","CAA-Picard"};
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
class ACE_Settings {
class GVAR(limitZoom) {
value = 0;
typeName = "BOOL";
};
};