ACE3/addons/maptools/script_component.hpp
Nicolás Badano 518010be36 Reordered the map, mapfx and pbos:
- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools

Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00

18 lines
463 B
C++

#define COMPONENT maptools
#include "\z\ace\Addons\main\script_mod.hpp"
#ifdef DEBUG_ENABLED_MAPTOOLS
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_MAPTOOLS
#define DEBUG_SETTINGS DEBUG_SETTINGS_MAPTOOLS
#endif
#include "\z\ace\Addons\main\script_macros.hpp"
#define MARKERNAME_MAPTOOL_FIXED "ACE_MapToolFixed"
#define MARKERNAME_MAPTOOL_ROTATINGNORMAL "ACE_MapToolRotatingNormal"
#define MARKERNAME_MAPTOOL_ROTATINGSMALL "ACE_MapToolRotatingSmall"