ACE3/addons/interaction/functions/fnc_onButtonUp.sqf
2015-05-09 22:14:00 +02:00

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/*
* Author: commy2
* On button up
*
* Arguments:
* None
*
* Return value:
* None
*
* Example:
* call ace_interaction_fnc_onButtonUp
*
* Public: No
*/
#include "script_component.hpp"
private ["_player", "_vehicle", "_target", "_count", "_index", "_action", "_statement", "_condition", "_conditionShow", "_distance"];
_player = ACE_player;
_vehicle = vehicle _player;
_target = [GVAR(Target), _player] select (GVAR(MenuType) % 2 == 1);
_count = count GVAR(Buttons);
_index = call FUNC(getSelectedButton);
_action = if (_index != -1 && {_index < _count}) then {
GVAR(Buttons) select _index
} else {
["", {}, {false}, 0, [], "", "", {false}, [], 0]
};
(findDisplay 1713999) closeDisplay 1;
closeDialog 0;
_statement = _action select 1;
_condition = _action select 2;
_conditionShow = _action select 7;
_distance = _action select 9;
if ((_distance == 0 || {[GVAR(Target), _distance] call FUNC(isInRange)}) && {[_target, _player] call _condition} && {[_target, _player] call _conditionShow}) then {
[_target, _player] call _statement;
};