mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
bca8b01860
* Add search to teleport players UI * Change group side icons to look better * Improve teleport UI and add stringtable entries * Add Assign Repair Vehicle module * Add Assign Repair Facility module * Add Assign Engineer module * Add Full Heal module * Add Suicide Bomber module * Make heal module work without ace_medical * Add suicide bomber module translations * Improve attribute cargo to use displayName * Improve set engineer ui * ACE_Curator for repair modules + author array * Add angle param to getModuleDestination * Prevent multiple suicide bomber modules on same target * Heal module: support BI scripted revive system * Requested changes
42 lines
1.2 KiB
Plaintext
42 lines
1.2 KiB
Plaintext
/*
|
|
* Author: alganthe
|
|
* Remove arsenal from an object
|
|
*
|
|
* Arguments:
|
|
* 0: The module logic <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
params ["_logic"];
|
|
if (!local _logic) exitWith {};
|
|
|
|
private _object = attachedTo _logic;
|
|
TRACE_3("moduleRemoveArsenal",_logic,_object,typeOf _object);
|
|
|
|
switch (true) do {
|
|
case (isNull _object): {
|
|
[LSTRING(NothingSelected)] call FUNC(showMessage);
|
|
};
|
|
case (isPlayer _object): {
|
|
["str_a3_cfgvehicles_moduleremotecontrol_f_errorPlayer"] call FUNC(showMessage);
|
|
};
|
|
case (!alive _object): {
|
|
[LSTRING(OnlyAlive)] call FUNC(showMessage);
|
|
};
|
|
default {
|
|
|
|
TRACE_1("Calling removeVirtualXXXCargo functions", _object);
|
|
[_object, (_object call BIS_fnc_getVirtualItemCargo), true] call BIS_fnc_removeVirtualItemCargo;
|
|
[_object, (_object call BIS_fnc_getVirtualWeaponCargo), true] call BIS_fnc_removeVirtualWeaponCargo;
|
|
[_object, (_object call BIS_fnc_getVirtualMagazineCargo), true] call BIS_fnc_removeVirtualMagazineCargo;
|
|
[_object, (_object call BIS_fnc_getVirtualBackpackCargo), true] call BIS_fnc_removeVirtualBackpackCargo;
|
|
};
|
|
};
|
|
|
|
deleteVehicle _logic;
|