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* Transfer medical AI to CBA setting * Neuter the old settings module I've left the entry in CfgVehicles so that it doesn't cause errors on older missions, but it's just a dumb logic now and does nothing. * Remove medic setting * Move increaseTraining setting * Move fnc_adjustPainlevel to medical_status * Move pain and bleed coefficients to medical_status * Move advanced bandages to medical_treatment * Move advanced medication to medical_treatment * Move advanced diagnose to medical_treatment * Move wound reopening and screams settings * Move damage threshold settings * Move showPain setting * Move statemachine settings * Move pain visualisation setting * Move all treatment usage settings * Move self IV setting * Move remaining settings * Sort treatment setting string categories
60 lines
3.1 KiB
XML
60 lines
3.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project name="ACE">
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<Package name="Medical_Feedback">
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<Container name="Settings">
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<Key ID="STR_ACE_Medical_feedback_enableScreams_DisplayName">
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<English>Enable Screams</English>
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<Russian>Включить крики</Russian>
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<Polish>Aktywuj wrzaski</Polish>
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<Spanish>Activar gritos</Spanish>
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<German>Schreie aktivieren</German>
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<Czech>Povolit křik</Czech>
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<Portuguese>Ativar gritos</Portuguese>
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<French>Activer les hurlements</French>
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<Hungarian>Kiáltások engedélyezése</Hungarian>
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<Italian>Abilita Grida</Italian>
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<Japanese>叫びを有効化</Japanese>
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<Korean>비명 활성화</Korean>
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<Chinesesimp>启用尖叫</Chinesesimp>
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<Chinese>啟用尖叫</Chinese>
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</Key>
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<Key ID="STR_ACE_Medical_feedback_enableScreams_Description">
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<English>Enable screaming by injured units</English>
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<Russian>Включить крики раненных бойцов</Russian>
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<Polish>Aktywuj wrzeszczenie z bólu przez ranne jednostki</Polish>
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<Spanish>Activar gritos para unidades heridas</Spanish>
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<German>Aktiviere Schreie bei verletzten Einheiten</German>
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<Czech>Povolit křičení zraněných jednotek</Czech>
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<Portuguese>Ativa gritos para unidades feridas</Portuguese>
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<French>Active les hurlements d'unités blessées</French>
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<Hungarian>Engedélyezi a sérült egységek kiáltásait</Hungarian>
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<Italian>Abilita Grida da parte delle unità ferite</Italian>
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<Japanese>負傷したユニットが叫ぶように</Japanese>
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<Korean>부상당한 인원이 소리지르는것을 활성화합니다</Korean>
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<Chinesesimp>启用伤者的尖叫声</Chinesesimp>
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<Chinese>啟用傷者的尖叫聲</Chinese>
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</Key>
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</Container>
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<Key ID="STR_ACE_Medical_feedback_painEffectType">
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<English>Pain Effect Type</English>
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<German>Schmerzeffekt-Typ</German>
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<Polish>Rodzaj efektu bólu</Polish>
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<Russian>Визуальный эффект боли</Russian>
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<Italian>Pain Effect Type</Italian>
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<Spanish>Tipo de efecto de dolor</Spanish>
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<French>Type d'effet de douleur</French>
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<Hungarian>Fájdalom-effekt típusa</Hungarian>
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<Portuguese>Tipo do efeito de dor</Portuguese>
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<Czech>Typ bolesti - efekt</Czech>
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<Japanese>痛みの種類</Japanese>
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<Korean>고통 효과 종류</Korean>
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</Key>
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<Key ID="STR_ACE_Medical_feedback_painEffectType_whiteFlashing">
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<English>White flashing</English>
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</Key>
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<Key ID="STR_ACE_Medical_feedback_painEffectType_pulsingBlur">
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<English>Pulsing blur</English>
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</Key>
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</Package>
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</Project>
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