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65 lines
1.8 KiB
Plaintext
65 lines
1.8 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: BaerMitUmlaut
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* Serializes the medical state of a unit into a string.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* Serialized state as JSON string
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*
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* Example:
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* [player] call ace_medical_fnc_serializeState
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*
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* Public: Yes
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*/
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params [["_unit", objNull, [objNull]]];
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private _state = [] call CBA_fnc_createNamespace;
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// For variables, see: EFUNC(medical_status,initUnit)
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{
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_x params ["_var"];
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_state setVariable [_var, _unit getVariable _x];
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} forEach [
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[VAR_BLOOD_VOL, DEFAULT_BLOOD_VOLUME],
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[VAR_HEART_RATE, DEFAULT_HEART_RATE],
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[VAR_BLOOD_PRESS, [80, 120]],
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[VAR_PERIPH_RES, DEFAULT_PERIPH_RES],
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// State transition should handle this
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// [VAR_CRDC_ARRST, false],
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[VAR_HEMORRHAGE, 0],
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[VAR_PAIN, 0],
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[VAR_IN_PAIN, false],
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[VAR_PAIN_SUPP, 0],
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[VAR_OPEN_WOUNDS, []],
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[VAR_BANDAGED_WOUNDS, []],
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[VAR_STITCHED_WOUNDS, []],
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[VAR_FRACTURES, DEFAULT_FRACTURE_VALUES],
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// State transition should handle this
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// [VAR_UNCON, false],
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[VAR_TOURNIQUET, DEFAULT_TOURNIQUET_VALUES],
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[QEGVAR(medical,occludedMedications), nil],
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[QEGVAR(medical,ivBags), nil],
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[QEGVAR(medical,triageLevel), 0],
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[QEGVAR(medical,triageCard), []],
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[QEGVAR(medical,bodyPartDamage), [0,0,0,0,0,0]]
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// Time needs to be converted
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// [VAR_MEDICATIONS, []]
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];
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// Convert medications time to offset
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private _medications = _unit getVariable [VAR_MEDICATIONS, []];
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{
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_x set [1, _x#1 - CBA_missionTime];
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} forEach _medications;
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_state setVariable [VAR_MEDICATIONS, _medications];
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// Medical statemachine state
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private _currentState = [_unit, GVAR(STATE_MACHINE)] call CBA_statemachine_fnc_getCurrentState;
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_state setVariable [QGVAR(statemachineState), _currentState];
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// Serialize & return
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[_state] call CBA_fnc_encodeJSON
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