ACE3/addons/attach
KoffeinFlummi 614afa8537 Merge https://github.com/Kllrt/ACE3 into czech-merge
Conflicts:
	addons/attach/stringtable.xml
	addons/captives/stringtable.xml
	addons/common/stringtable.xml
	addons/dragging/stringtable.xml
	addons/explosives/stringtable.xml
	addons/goggles/stringtable.xml
	addons/grenades/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/kestrel/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/logistics_uavbattery/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/nametags/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/reload/stringtable.xml
	addons/reloadlaunchers/stringtable.xml
	addons/weaponselect/stringtable.xml
	addons/wep_javelin/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-12 14:27:59 +02:00
..
functions Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
UI trying to fix capitilization 2 2015-01-11 21:39:49 +01:00
$PBOPREFIX$ Formating and Headers 2015-02-01 14:56:19 -06:00
CfgEventHandlers.hpp Stop placement on interact_menu open 2015-03-27 11:53:04 -05:00
CfgMagazines.hpp cleanup attach 2015-02-15 15:31:09 +01:00
CfgVehicles.hpp Use CBA PFEH instead of BI stacked 2015-03-27 11:14:04 -05:00
CfgWeapons.hpp cleanup attach 2015-02-15 15:31:09 +01:00
config.cpp Switching nicknames 2015-03-24 01:18:00 -03:00
README.md Formating and Headers 2015-02-01 14:56:19 -06:00
script_component.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
stringtable.xml Merge https://github.com/Kllrt/ACE3 into czech-merge 2015-04-12 14:27:59 +02:00
XEH_clientInit.sqf Stop placement on interact_menu open 2015-03-27 11:53:04 -05:00
XEH_preInit.sqf Use CBA PFEH instead of BI stacked 2015-03-27 11:14:04 -05:00

ace_attach

Introducing the ability to attach various throwables to yourself or vehicles, to mark your position and assist in IFF. Adds item ACE_IR_Strobe_Item.

Maintainers

The people responsible for merging changes to this component or answering potential questions.