ACE3/addons/medical_treatment/functions/fnc_actionCheckBloodPressureLocal.sqf

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/*
* Author: Glowbal
* Local callback for checking the blood pressure of a patient
*
* Arguments:
* 0: The medic <OBJECT>
* 1: The patient <OBJECT>
* 2: Body part <STRING>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_caller", "_target", "_bodyPart"];
private _bloodPressure = [0, 0];
if (alive _target && !([_target, _bodyPart] call EFUNC(medical,hasTourniquetAppliedTo))) then {
_bloodPressure = _target call EFUNC(medical,getBloodPressure);
};
private _bloodPressureOutput = ELSTRING(medical,Check_Bloodpressure_Output_6);
private _logOutPut = ELSTRING(medical,Check_Bloodpressure_NoBloodpressure);
_bloodPressure params ["_bloodPressureLow", "_bloodPressureHigh"];
if (_bloodPressureHigh > 20) then {
if (_caller call EFUNC(medical,isMedic)) then {
_bloodPressureOutput = ELSTRING(medical,Check_Bloodpressure_Output_1);
_logOutPut = format ["%1/%2", round _bloodPressureHigh, round _bloodPressureLow];
} else {
if (_bloodPressureHigh > 20) then {
_bloodPressureOutput = ELSTRING(medical,Check_Bloodpressure_Output_2);
_logOutPut = ELSTRING(medical,Check_Bloodpressure_Low);
if (_bloodPressureHigh > 100) then {
_bloodPressureOutput = ELSTRING(medical,Check_Bloodpressure_Output_3);
_logOutPut = ELSTRING(medical,Check_Bloodpressure_Normal);
if (_bloodPressureHigh > 160) then {
_bloodPressureOutput = ELSTRING(medical,Check_Bloodpressure_Output_4);
_logOutPut = ELSTRING(medical,Check_Bloodpressure_High);
};
};
};
};
};
[QEGVAR(common,displayTextStructured), [[_bloodPressureOutput, _target call EFUNC(common,getName), round _bloodPressureHigh, round _bloodPressureLow], 1.75, _caller], _caller] call CBA_fnc_targetEvent;
if (_logOutPut != "") then {
[_target, "activity", ELSTRING(medical,Check_Bloodpressure_Log), [_caller call EFUNC(common,getName), _logOutPut]] call FUNC(addToLog);
[_target, "quick_view", ELSTRING(medical,Check_Bloodpressure_Log), [_caller call EFUNC(common,getName), _logOutPut]] call FUNC(addToLog);
};