ACE3/addons/weather/functions/fnc_updateWind.sqf
ulteq 89e33dc177 Refactored the weather module:
* No changes in functionality
2015-04-20 13:54:22 +02:00

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/*
* Author: ACE2 Team
*
* Updates wind, gusts and waves based on ACE_wind
*
* Argument:
* Nothing
*
* Return value:
* Nothing
*/
#include "script_component.hpp"
ACE_wind = [] call FUNC(getWind);
setWind [ACE_wind select 0, ACE_wind select 1, true];
2 setGusts 0;
// Set waves: 0 when no wind, 1 when wind >= 16 m/s
1 setWaves (((vectorMagnitude ACE_wind) / 16.0) min 1.0);
//hintSilent format["Wind: %1\nACE_wind: %2\nDeviation: %3 (m/s)", wind, ACE_wind, Round((vectorMagnitude (ACE_wind vectorDiff wind)) * 1000) / 1000];