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41 lines
1.0 KiB
Plaintext
41 lines
1.0 KiB
Plaintext
/*
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* Author: commy2
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* Taps a shoulder
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*
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* Arguments:
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* 0: Player <OBJECT>
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* 1: Target <OBJECT>
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* 2: Shoulder which was tapped <NUMBER>
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*
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* Return value:
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* None
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*
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* Example:
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* [player, target] call ace_interaction_fnc_tapShoulder
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_3(_tapper,_target,_shoulderNum);
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if (_target != ACE_player) exitWith {
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addCamShake [4, 0.5, 5];
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ACE_player playActionNow "PutDown";
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if !(local _target) then {
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[[_tapper, _target, _shoulderNum], QUOTE(DFUNC(tapShoulder)), _target] call EFUNC(common,execRemoteFnc);
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};
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};
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addCamShake [4, 0.5, 5];
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private ["_message"];
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//localize is converting the escaped <> symbols, so just add them here instead of in the stringtable
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if (_shoulderNum == 0) then {
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_message = format ["%1 >", (localize "STR_ACE_Interaction_YouWereTappedRight")];
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} else {
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_message = format ["< %1", (localize "STR_ACE_Interaction_YouWereTappedLeft")];
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};
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[parseText _message] call EFUNC(common,displayTextStructured);
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