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33 lines
620 B
Plaintext
33 lines
620 B
Plaintext
/*
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Name: ACE_Explosives_fnc_getDetonators
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Author(s):
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Garth de Wet (LH)
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Description:
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Gets all the detonators of a specific unit
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Parameters:
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0: OBJECT - Unit to get detonators of
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Returns:
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ARRAY - Configs of all detonators.
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Example:
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_detonators = [player] call ACE_Explosives_fnc_getDetonators;
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*/
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#include "script_component.hpp"
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private ["_unit", "_items", "_result", "_config"];
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_unit = _this select 0;
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_items = (items _unit);
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_result = [];
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{
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_config = ConfigFile >> "CfgWeapons" >> _x;
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if (getNumber (_config >> "ACE_Detonator") == 1) then {
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_result pushBack _x;
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};
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} forEach _items;
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_result
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