ACE3/addons/gunbag/CfgVehicles.hpp
Dedmen Miller 26fe041342 Move gunbag type from inheritance to config property (#7022)
* Move gunbag type from inheritance to config property

* Add gunbag framework wiki

* Remove _generalMacro from doc

* Apply documentation suggestions

Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
2019-06-04 20:00:55 -05:00

95 lines
3.8 KiB
C++

class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_Actions {
class ACE_MainActions {
class GVAR(weaponTo) {
displayName = CSTRING(ToGunbag);
condition = QUOTE(([_target] call FUNC(hasGunbag)) && {[ARR_2(_player,_target)] call FUNC(canInteract) == 0});
statement = QUOTE([ARR_2(_player,_target)] call FUNC(toGunbag));
showDisabled = 0;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
};
class GVAR(weaponOff) {
displayName = CSTRING(OffGunbag);
condition = QUOTE(([_target] call FUNC(hasGunbag)) && {[ARR_2(_player,_target)] call FUNC(canInteract) == 1});
statement = QUOTE([ARR_2(_player,_target)] call FUNC(offGunbag));
showDisabled = 0;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
};
class GVAR(status) {
displayName = CSTRING(Status);
condition = QUOTE([_target] call FUNC(hasGunbag));
statement = QUOTE([_target] call FUNC(status));
showDisabled = 0;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
};
};
};
class ACE_SelfActions {
class ACE_Equipment {
class GVAR(actions) {
displayName = CSTRING(Displayname);
condition = QUOTE([_player] call FUNC(hasGunbag));
showDisabled = 0;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
class GVAR(weaponTo) {
displayName = CSTRING(ToGunbag);
condition = QUOTE([ARR_2(_player,_player)] call FUNC(canInteract) == 0);
statement = QUOTE([ARR_2(_player,_player)] call FUNC(toGunbag));
showDisabled = 0;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
};
class GVAR(weaponOff) {
displayName = CSTRING(OffGunbag);
condition = QUOTE([ARR_2(_player,_player)] call FUNC(canInteract) == 1);
statement = QUOTE([ARR_2(_player,_player)] call FUNC(offGunbag));
showDisabled = 0;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
};
class GVAR(status) {
displayName = CSTRING(Status);
condition = QUOTE([_player] call FUNC(hasGunbag));
statement = QUOTE([_player] call FUNC(status));
showDisabled = 0;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
};
};
};
};
};
class Bag_Base;
class ADDON: Bag_Base {
_generalMacro = QUOTE(ADDON);
author = "Ir0n1E";
scope = 2;
displayName = CSTRING(Displayname);
model = QPATHTOF(data\ace_gunbag.p3d);
picture = QPATHTOF(ui\gunbag_ca.paa);
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
hiddenSelections[] = {"Camo", "insignia"};
hiddenSelectionsTextures[] = {QPATHTOF(data\gunbag_co.paa)};
maximumLoad = 80;
mass = 11;
ADDON = 1;
};
class GVAR(Tan): ADDON {
_generalMacro = QGVAR(Tan);
author = "Ir0n1E";
displayName = CSTRING(Displayname_Tan);
picture = QPATHTOF(ui\gunbag_tan_ca.paa);
hiddenSelectionsTextures[] = {QPATHTOF(data\gunbag_tan_co.paa)};
};
class Box_NATO_Support_F;
class ACE_Box_Misc: Box_NATO_Support_F {
class TransportBackpacks {
MACRO_ADDBACKPACK(ADDON,3);
MACRO_ADDBACKPACK(GVAR(Tan),3);
};
};
};