ACE3/addons/atragmx/initKeybinds.sqf

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["ACE3", QGVAR(ATragMXDialogKey), localize "STR_ACE_ATragMX_ATragMXDialogKey",
{
// Conditions: canInteract
if !([ACE_player, objNull, []] call EFUNC(common,canInteractWith)) exitWith {false};
// Statement
[] call FUNC(create_dialog);
false
},
{false},
[0, [false, false, false]], false, 0] call CBA_fnc_addKeybind; // (empty default key)