mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
40 lines
1.0 KiB
Plaintext
40 lines
1.0 KiB
Plaintext
/*
|
|
* Author: GitHawk
|
|
* Takes a magazine from an ammo truck.
|
|
*
|
|
* Arguments:
|
|
* 0: Params <ARRAY>
|
|
* 0: Unit <OBJECT>
|
|
* 1: Magazine Classname <STRING>
|
|
* 2: Ammo Truck <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [[player, "500Rnd_127x99_mag_Tracer_Red"]] call ace_rearm_fnc_takeSuccess
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
private ["_ammo", "_dummyName", "_dummy", "_actionID"];
|
|
params ["_args"];
|
|
_args params ["_unit", "_magazineClass", "_target"]; // _target is for future possible finite ammo
|
|
|
|
[_unit, "forceWalk", QGVAR(vehRearm), true] call EFUNC(common,statusEffect_set);
|
|
_dummy = [_unit, _magazineClass] call FUNC(createDummy);
|
|
[_dummy, _unit] call FUNC(pickUpAmmo);
|
|
|
|
_actionID = _unit addAction [
|
|
format ["<t color='#FF0000'>%1</t>", localize ELSTRING(dragging,Drop)],
|
|
'(_this select 0) call FUNC(dropAmmo)',
|
|
nil,
|
|
20,
|
|
false,
|
|
true,
|
|
"",
|
|
'!isNull (_target getVariable [QGVAR(dummy), objNull])'
|
|
];
|
|
_unit setVariable [QGVAR(ReleaseActionID), _actionID];
|