ACE3/addons/medical_treatment/functions/fnc_treatmentBasic_epipen.sqf
Glowbal a8831a0d16 Change split medical in two components
- medical component is responsible for the injuries and common functionality
- medical_treatment component is responsible for offering treatment functionality
2016-06-13 17:00:56 +02:00

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/*
* Author: KoffeinFlummi
* Callback when the epipen treatment is complete
*
* Arguments:
* 0: The medic <OBJECT>
* 1: The patient <OBJECT>
* 2: Selection Name <STRING>
* 3: Treatment classname <STRING>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_caller", "_target","_className"];
[_target, false] call FUNC(setUnconscious);
if (_target getVariable [QEGVAR(medical,inReviveState), false]) then {
_target setVariable [QEGVAR(medical,inReviveState), nil, true];
};