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a168330550
* Add and remove arsenal actions via functions * Fixed header * Update addons/arsenal/functions/fnc_addAction.sqf Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> * Update fnc_addSort.sqf * Update addons/arsenal/functions/fnc_removeAction.sqf Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> * Update addons/arsenal/functions/fnc_removeAction.sqf Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
108 lines
2.7 KiB
Plaintext
108 lines
2.7 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Brett Mayson
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* Create the internal actions arrays when needed for the first time.
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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if (!isNil QGVAR(actionList)) exitWith {};
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private _actionList = [
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[], // Primary 0
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[], // Handgun 1
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[], // Launcher 2
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[], // Uniform 3
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[], // Vests 4
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[], // Backpacks 5
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[], // Headgear 6
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[], // Goggles 7
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[], // NVGs 8
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[], // Binoculars 9
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[], // Map 10
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[], // GPS 11
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[], // Radio 12
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[], // Compass 13
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[], // Watch 14
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[], // Face 15
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[], // Voice 16
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[] // Insignia 17
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];
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private _configGroupEntries = "true" configClasses (configFile >> QGVAR(actions));
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{
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private _scopeEditor = getNumber (_x >> "scopeEditor");
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if (is3DEN && {_scopeEditor != 2}) then {continue};
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private _configActions = "true" configClasses _x;
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private _rootClass = configName _x;
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private _rootDisplayName = getText (_x >> "displayName");
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private _rootCondition = getText (_x >> "condition");
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private _rootTabs = getArray (_x >> "tabs");
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if (_rootCondition != "") then {
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_rootCondition = compile _rootCondition;
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} else {
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_rootCondition = {true};
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};
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private _group = [];
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{
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private _class = configName _x;
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private _label = getText (_x >> "label");
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private _condition = getText (_x >> "condition");
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private _statement = getText (_x >> "statement");
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private _text = getText (_x >> "text");
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private _textStatement = getText (_x >> "textStatement");
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private _type = switch (false) do {
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case (_text == ""): {
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_statement = format ["""%1""", _text];
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ACTION_TYPE_TEXT
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};
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case (_textStatement == ""): {
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_statement = _textStatement;
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ACTION_TYPE_TEXT
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};
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case (_statement == ""): {
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_statement = _statement;
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ACTION_TYPE_BUTTON
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};
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default {
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-1
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};
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};
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if (_type == -1) then {
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continue;
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};
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_statement = compile format [QUOTE([GVAR(center)] call {%1}), _statement];
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if (_condition != "") then {
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_condition = compile _condition;
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} else {
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_condition = {true};
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};
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// No duplicates are possible here
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_group pushBack [_class, _type, _label, _statement, _condition];
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} forEach _configActions;
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{
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(_actionList select _x) pushBack [_rootClass, _rootDisplayName, _rootCondition, _group];
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} forEach _rootTabs;
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} forEach _configGroupEntries;
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GVAR(actionList) = _actionList;
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